counter strike...

Game Version It isa LAN gaming in the counterstrike all the participants will play on thecomputers

Counter-Strike 1.6 – WaRzOnE

General Game Settings
  • Start money $10000
  • Freeze time: 5 sec
  • Buy time: 30 seconds

Equipments provided

  • 4 vs. 4 (Team Play, 4 players per team)
  • There are only 5 rounds. (final 7 rounds)
  • Maps: de_dust2, de_inferno, de_nuke, de_train. There will be a toss to decide which map is to be played. Winner eliminates 2 maps and the opponent eliminates 1, remaining map shall be played.
  • Each round will be for 1 minute 45 seconds.


  1. All other details disclosed at the moment related to weapons/guns and limitions on this.
  2. A coin-toss will be used to determine who selects terrorist and who selects counter terrorist.
  3. The team playing as the Terrorist side first will be announced before the match by a toss.
  4. Team members may communicate verbally if they are alive in the match or when all the team members are dead.
  5. A player can only be in one team, meaning that you cannot play for two different clans in the competition
  6. Players have to bring their own mouse, keyboards, headphones, and other peripherals to simulate their own best playing environment(optional).
  7. Personal gaming hardware is not allowed.
  8. Additional software like mouse_fix and dll’s files will not be allowed.
  9. Participants shall obey the event coordinators all the time. His decision will be final.
  10. No foul language is allowed while playing.
  11. Multiple entries from one college are allowed.
  12. In case of any problem(disconnection of player, high latency, problem with accessories), if the Server Master is unable to pause the server due to technical issues.
  13. Any disconnection issues that cannot be resolved by the players in the match must be brought to the attention of Admin immediately.
  14. Any use of game exploits, cheats or any other play deemed unfair by the Admin will result in immediate disqualification from the competition.
  15. If a game interruption is caused by outside circumstances such machine error or loss of power, the game shall be continued or replayed from the point of interruption.
  16. Team leaders must sign the Match Information and Result Form to confirm that the reported score is correct.
  17. Final match will be "BEST OF THREE MAPS". Winner of toss eliminates one.
  18. There will be knock-out rounds first, which will be a race to 3, sides (CT/T) will be selected by toss and after 3 rounds teams will be swapped.

Rules for the tie-breaker

In the case of a tie after the regulation rounds end, 4 extra rounds will be played as tiebreaker (2 as Terrorist and 2 as Counter Terrorist). The first team who wins 3 rounds wins the game.
A knife round will decide which team wins the game.


  • First wining prizes is of 4000/-
  • Runner up winig the Passes of Starnight

Judging criteria

  • Team, that kills all the members of the opposition team wins the round.
  • If Terrorists successfully bomb a base then they win the round.
  • If bomb is successfully diffused then Counter Terrorists wins the round.

Contact: +91 8896516243

Contact: +91 8896236378